AI Insights · Timothy · October 2021
Top Cooking Games in Turkey for Q3 2021: Performance Insights
Discover the performance metrics of the top 5 cooking games in Turkey for Q3 2021, including trends in weekly downloads, revenue, and active users.
In Q3 2021, the top 5 cooking games in Turkey saw varied performance across weekly downloads, revenue, and active users. Here's a detailed look at how each app fared, based on data from Sensor Tower.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. observed a peak in weekly revenue at around $5.3K in mid-July, gradually decreasing to approximately $3.2K by the end of September. Weekly downloads reached their highest in mid-July with 48.4K, followed by a downward trend, stabilizing at around 33.5K by the end of the quarter. Active users fluctuated, peaking at 379.7K in mid-July and ending the quarter at 368.1K.
My Cafe — Restaurant Game by Melsoft experienced a revenue peak of around $6.5K in early August, but it dipped to approximately $2.7K by early September. Weekly downloads saw a high of 11.6K in mid-July, with a gradual decline to 5.7K by the end of September. Active users remained relatively stable, starting at 54.8K and ending at 37.4K.
Cooking Diary® Restaurant Game from Mytona Limited saw a modest increase in weekly revenue, peaking at around $890 in mid-September. Weekly downloads spiked at 13.7K in late July but dropped to about 2K by the end of the quarter. Active users saw a significant rise to 27.8K in late July, followed by a decline, stabilizing around 13.5K by the quarter’s end.
Cooking Fever: Restaurant Game by Nordcurrent UAB had a steady performance with weekly revenue peaking at around $480 in early August. Downloads remained consistent, with a high of 12.9K in mid-July, gradually declining to 5.3K by the end of September. Active users showed minor fluctuations, starting at 115.6K and ending at 97.9K.
Crazy Chef Cooking Games from Casual Joy Limited showed a notable rise in weekly revenue, reaching around $757 in late August. Downloads saw a significant increase, peaking at 3.1K in mid-September. Active users also grew, from 2.9K at the start of the quarter to 5.3K by the end.
For more detailed insights, visit Sensor Tower.